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Text File  |  2003-03-11  |  1.1 KB  |  44 lines

  1. cur_level_num = 116
  2.  
  3. dofile("everything.lua")
  4.  
  5. c_add_a_path("edge-path", 0, 80 )
  6.  
  7. function LEVEL_start()
  8.         ticker = 0
  9.         pylon_start("hoval-spike",90.0)
  10.         floor_start_random()
  11.         player_start( 9.46444 , 2.02108 , 0.0 )
  12. end
  13.  
  14. function LEVEL_gameloop()
  15.         everying_gameloop()
  16.  
  17. if ticker == 700 then
  18. actor_plopper( "robot_green_path", 15,0,2,     -35.5466,35.4928,-37.6253,-25.8199,    -90.0,0.0,    "edge-path" )
  19. end
  20.  
  21. if ticker == 700 then
  22. actor_plopper( "robot_green_path", 15,0,2,     -48.9504,-37.1451,24.1829,-29.2434,    -90.0,0.0,    "edge-path" )
  23. end
  24.  
  25. if ticker == 700 then
  26. actor_plopper( "robot_green_path", 15,0,2,     36.1135,47.919,24.1829,-29.2434,    -90.0,0.0,    "edge-path" )
  27. end
  28.  
  29. if ticker == 700 then
  30. actor_plopper( "robot_green_path", 15,0,2,     -35.5466,35.4928,26.0317,37.8371,    -90.0,0.0,    "edge-path" )
  31. end
  32.  
  33. if ticker == 700 then
  34. actor_plopper( "motha-2_emerge", 1,0,0,     -12.2106,-12.2106,-0.490594,-0.490594,    -90.0,0.0 )
  35. end
  36.  
  37. if ticker == 1200 then
  38. actor_plopper( "robot_yellow", 10,0,1,     -12.3237,9.68278,-11.5137,10.2365,    -90.0,0.0 )
  39. c_no_more_beasties_to_come()
  40. end
  41.  
  42. end
  43.  
  44.